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Day 1 of the Perthocalypse

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cro5point
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Day 1 of the Perthocalypse - Page 13 Empty Andrew (Tension 9)

Post  Mr Nay Thu Nov 10, 2011 3:49 am

When you get to the international terminal you notice the makeshift barricades at each entrance. It is deathly quiet, all you hear is the sound of music playing and the hum of air con.

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Post  Chucky Thu Nov 10, 2011 7:02 am

I'll reach out with my itchy scalp power to see if there are any survivors or zombies around. 'Itchy Scalp Power Activate!'
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Day 1 of the Perthocalypse - Page 13 Empty Andrew (Tension 9)

Post  Mr Nay Thu Nov 10, 2011 8:22 am

Chucky wrote:I'll reach out with my itchy scalp power to see if there are any survivors or zombies around. 'Itchy Scalp Power Activate!'
Lol, roll 2d10 + Itchy scalp power.

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Post  Chucky Thu Nov 10, 2011 8:37 am

rolling 2d10 + 7 if memory serves.
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Post  diceman Thu Nov 10, 2011 8:37 am

The member 'Chucky' has done the following action : Dices

'd10' :
Day 1 of the Perthocalypse - Page 13 Dice5 Day 1 of the Perthocalypse - Page 13 Dice2
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Post  Chucky Thu Nov 10, 2011 8:38 am

Survival Point!
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Post  diceman Thu Nov 10, 2011 8:38 am

The member 'Chucky' has done the following action : Dices

'd10' :
Day 1 of the Perthocalypse - Page 13 Dice4 Day 1 of the Perthocalypse - Page 13 Dice7
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Day 1 of the Perthocalypse - Page 13 Empty Andrew (Tension 10)

Post  Mr Nay Thu Nov 10, 2011 8:48 am

Focusing on the darkness beyond the barricades, you sense a buzzing not unlike a wasps nest with a stick jammed in it. Someone is in there though, but their thoughts have a tinge of the buzzing sound/sensation and they are dark thoughts about dark deeds.
So intense is the buzzing, that you almost miss his thoughts and the other sound...

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Post  Chucky Thu Nov 10, 2011 8:54 am

I feel the need for a better weapon. I'll search around outside of the terminal. Is there anything useful?
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Day 1 of the Perthocalypse - Page 13 Empty Everyone (10)

Post  Mr Nay Thu Nov 10, 2011 8:56 am

The whup, whup of helicopter blades gets louder until a pair of military choppers sweeps overhead.

(OOC: The character sheets are a couple of posts down below this one in the Games Room. I have kept them up to date and added your symbiotes to the sheets. You are all a little light on SPs too.

Chucky- Do you want to spend a SP?

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Post  Chucky Thu Nov 10, 2011 10:39 am

No, i'll just try my luck.
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Post  Chucky Thu Nov 10, 2011 10:40 am

And I'll use my itchy scalp power to try to find out the intentions of the chopper pilots.
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Day 1 of the Perthocalypse - Page 13 Empty Andrew (10)

Post  Mr Nay Thu Nov 10, 2011 11:00 am

The barricades have plenty of chair legs, bars and pipes wedged in amongst the furniture.
Squinting at one of the choppers you feel the wiggly scratching of bugs in your skull. Roll 2d10 + Itchy Scalp Power.

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Post  Chucky Thu Nov 10, 2011 11:11 am

I'll pick up two pipes and wedge one of them through my belt.
rolling 2d10+7
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Post  diceman Thu Nov 10, 2011 11:11 am

The member 'Chucky' has done the following action : Dices

'd10' :
Day 1 of the Perthocalypse - Page 13 Dice9 Day 1 of the Perthocalypse - Page 13 Dice8
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Day 1 of the Perthocalypse - Page 13 Empty Andrew (9)

Post  Mr Nay Thu Nov 10, 2011 12:02 pm

On board are two pilots and the slow cycling thoughts of unconscious people.
Homing in on one of the pilots, you discover they are on a mission to liberate the airport for the military and to round up survivors.
They have found other survivors that are hosts to alien symbiotes and the ones with more pronounced abilities become something else.

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Post  Chucky Thu Nov 10, 2011 1:15 pm

I'll wave them down, stepping away from the Terminal.
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Post  DylanBL Fri Nov 11, 2011 11:03 am

I look at the helicopters and wave in a friendly manner
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Day 1 of the Perthocalypse - Page 13 Empty Everybody (Tension 10)

Post  Mr Nay Fri Nov 11, 2011 2:32 pm

The helicopters circle around you and the zombies before opening up with their machine guns.
Sheets of high-speed pieces of metal cut through the walking dead, within minutes all that is left of the horde are chunks of flesh and blood stained tarmac pock marked with bullet holes.

The two choppers circle again before landing further out on the runway, away from the buildings.

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Post  cro5point Fri Nov 11, 2011 8:53 pm

i stand my ground and wait to see what transpires.
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Day 1 of the Perthocalypse - Page 13 Empty Everyone (10)

Post  Mr Nay Fri Nov 11, 2011 11:55 pm

The doors of the helicopters slide open, four people in biohazard suits with assault rifles cautiously exit, two spread out securinging the area. The other two approach gingerly, barrels pointed at you.
"Drop your weapons and raise your hands slowly."

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Post  DylanBL Sat Nov 12, 2011 12:54 am

Drops axe and raises hands
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Post  cro5point Sat Nov 12, 2011 2:30 am

raises hands
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Day 1 of the Perthocalypse - Page 13 Empty Everyone (10)

Post  Mr Nay Sun Nov 13, 2011 1:17 am

'Are there any other survivors?' One of them yells, trying to be heard over the sound of the rotor.
They then escort the four of you onto one of the choppers.

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Post  Chucky Sun Nov 13, 2011 3:14 am

'Not that I know of. But we haven't checked the terminal yet.' I drop the pipe in my hands but leave the other one in my belt.
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